Paper Prototype Rules
Title: Heartstrings 2-3 players Ages 6+ Expected play time: 30 minutes Heartstrings is a random encounter simulator in which the objective of the game is to deplete your opponents health by way of dice-simulated combat. The randomized element and uncertainty of combat will keep players on their toes and manipulation of pieces placed onto the game board allows for various strategies to maximize health and minimize damage taken. Players will take turns randomly occupying the various rooms on the board. As players invade rooms already inhabited by an opponent, a battle for the room will occur. The objective of the game is NOT to control any specific rooms or to control a majority of rooms, but rather to defeat your opponent by chipping away at their health. The game board consists of 12 numbered rooms. The rooms are independent of one another. Size, positioning, and order are irrelevant. Rooms 4 and 8 have Defender Buffs of +1 and +2 respec...