Blog 5: First Playable

Play-Testing Report Moiz Ahmad I am the programmer and producer for our game. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Most players responded positively to the concept of our game. The role reversal of a dragon protagonist defending the princess from unsavory knights appealed to everyone who play-tested with me. My roommate disparaged my lack of feature implementation, but decided he still enjoyed the aesthetic of the application. My classmate was much more benign in his commentary and was pretty enthusiastic about the upcoming beta version. Both players enjoyed controlling the dragon instead of the knight. Both understood the intended rules and game-play mechanics, though one play-tester insisted I make the princess vulnerable to accidental damage from the dragon. The art and design of the game was unanimously praised (due to my partner's excellent artistic abilities), but one suggested we update the look of the dragon and make it more visible. Finally, we were a...